name = MOE Weapon Hub
preview = cbmoe_preview.bmp
dir = cbmoe
model = cbmoew.gmf
type = extras
base = Component
description = The hub of MOE's deadly blade.
passthru = drum_collision
damagesounds = sounds\bigbang.wav
hitpoints = 25000
fracture = 40
attachsound = sounds\cmp_generic.wav
standard = 1